Divinity: Original Sin 2 builds are incredibly varied thanks to the robust skill system found within the game. You aren’t restricted by anything other than your imagination, which can lead to. Divinity can be a tough game, so with that in mind, we put together a list of characters and classes that are so strong, it will make any enemy a. This is an alternate character.
Hey everyone,
I play a tactician coop game with a friend of mine and I've decided to play a dex based summoner. I rushed my summoning to 10 at level 3 to get the beafed up incarnate and got a skill point (2) in hunstman at 4. At that time I didn't realise that I could push summoning at 20. So my questions to you is:
Should I rush summoning to 20 or 10 is fine and I should put points in other skills (ranged or warfare for more damage with my bow or magic schools for buffs and heals)? My friend plays a ranger type build.
Thanks!
I play a tactician coop game with a friend of mine and I've decided to play a dex based summoner. I rushed my summoning to 10 at level 3 to get the beafed up incarnate and got a skill point (2) in hunstman at 4. At that time I didn't realise that I could push summoning at 20. So my questions to you is:
Should I rush summoning to 20 or 10 is fine and I should put points in other skills (ranged or warfare for more damage with my bow or magic schools for buffs and heals)? My friend plays a ranger type build.
Thanks!
A Cleric Build meant for 4-man parties and multiplayer.
Difficulty Viability: CLASSIC
Character Creation
Race:
- Human: for healing crits
- Lizard: for elemental resistance
Starting Class: Cleric
- Battlestomp
- Restoration
- Shield Throw
Preset:
- Strength: +3
Abilities:
- Warfare +1
- Hydrosophist +1
- Persuasion or Bartering +1
Talent: Opportunist
Roleplay Build:
Name: Lucina
Race: Human
Starting Class: Cleric
Civil skill: Persuasion
Gender: Female
Face: 5
Hair: 2
Hair Color: Metallurgist
Skin Color: Alabaster
Voice: Warrior
Background: Noble Soldier
Instrument: Cello
Race: Human
Starting Class: Cleric
Civil skill: Persuasion
Gender: Female
Face: 5
Hair: 2
Hair Color: Metallurgist
Skin Color: Alabaster
Voice: Warrior
Background: Noble Soldier
Instrument: Cello
The Crusader
LOADOUT:
Early Game:
Battlestomp
Restoration
Shield Throw
Encourage/Dragon’s Blaze
Teleportation
Adrenaline
Phoenix Dive
Crippling Blow
Battlestomp
Restoration
Shield Throw
Encourage/Dragon’s Blaze
Teleportation
Adrenaline
Phoenix Dive
Crippling Blow
Mid-Game:
Uncanny Evasion
Fortify
Armor of Frost
Mend Metal
Soothing Cold
Healing Tears
Whirlwind
Bless
Source Vampirism
Uncanny Evasion
Fortify
Armor of Frost
Mend Metal
Soothing Cold
Healing Tears
Whirlwind
Bless
Source Vampirism
Endgame:
Haste
Battering Ram
Peace of Mind
Guardian Angel
Thick of the Fight
Challenge (My fate!)
Overpower
Haste
Battering Ram
Peace of Mind
Guardian Angel
Thick of the Fight
Challenge (My fate!)
Overpower
Attributes
STATS:
Strength: MAX
Intelligence: 14
Constitution: 14
Memory: As needed
Level up Int and Con for Gear Requirements. Once Strength has been capped, add excess points into Wits.
Intelligence: 14
Constitution: 14
Memory: As needed
Level up Int and Con for Gear Requirements. Once Strength has been capped, add excess points into Wits.
Civil skills:
Human: Bartering
Lizard: Persuasion
Or as needed by your party or your personal preferences.
Lizard: Persuasion
Or as needed by your party or your personal preferences.
Talents:
Opportunist
Executioner
Savage Sortelige
Bigger and Better
All Skilled Up
Executioner
Savage Sortelige
Bigger and Better
All Skilled Up
Dos2 Conjurer Build
Weapons:
Dual Wielding: 0
Ranged: 0
Single-Handed: 0
Two-Handed: 0
Ranged: 0
Single-Handed: 0
Two-Handed: 0
Divinity 2 Conjurer Build
Defence:
Leadership: 5
Perseverance: 0
Retribution: 0
Perseverance: 0
Retribution: 0
Skills:
Aerotheurge: 2
Geomancer: 2
Huntsman: 0
Hydrosophist: 2
Necromancer: 0
Polymorph: 1
Pyrokinetic: 1
Scoundrel: 1
Summoning: 0
Warfare: 5
Geomancer: 2
Huntsman: 0
Hydrosophist: 2
Necromancer: 0
Polymorph: 1
Pyrokinetic: 1
Scoundrel: 1
Summoning: 0
Warfare: 5
Once you have these Attributes, Max out Warfare.
Get Aerotheurge: 2 and Scoundrel: 1 for the Teleport/Uncanny Evasion and Adrenaline skills respectively.
Get Aerotheurge: 2 and Scoundrel: 1 for the Teleport/Uncanny Evasion and Adrenaline skills respectively.
Equipment
EQUIPMENT TYPE:
Intelligence/Constitution
Equipment Stat Priority:
1: +STRENGTH
2: +Warfare
3: +Leadership
2: +Warfare
3: +Leadership
Endgame Uniques:
Sword: Voor D’aravel (Falchion)
Shield: An Maflin (The Fire Emblem)
Necklace: Captain’s Compass Amulet
Belt: Ancient Belt
Shield: An Maflin (The Fire Emblem)
Necklace: Captain’s Compass Amulet
Belt: Ancient Belt
Runeslots:
Weapon: Giant Masterwork Rune of Power
Armor: Mystical Giant Frost Rune
Shield: Giant Flame Rune of Power
Jewelry: Mystical Giant Venom Rune
Armor: Mystical Giant Frost Rune
Shield: Giant Flame Rune of Power
Jewelry: Mystical Giant Venom Rune
Conjurer Divinity Original Sin 2
Eternal Artefact buff:
Divinity 2 Best Class
Voor D’aravel/Ancient Belt/Captain’s Compass Amulet